from: Electronic Arts
List Price: $29.99
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Amazon Minimum Age: 144 months
Binding: Video Game
Brand: Electronic Arts
EAN: 0014633155839
ESRB Age Rating: Teen
Item Dimensions: 5675633543Label: Electronic Arts
Manufacturer: Electronic Arts
Model: 014633155839
MPN: 014633155839
Number Of Discs: 1
Number Of Items: 1
Platform: Xbox 360
Publication Date: 2009-06
Publisher: Electronic Arts
Release Date: June 25, 2009
Special Features: 1080i Support
Studio: Electronic Arts
Features:
- New 'Legacy Mode' that allows players to grow the career of fighters from their amateur days to the top of the professional ranks.
- All-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement.
- An undated heads-up display (HUD) that adds blocking functionality to the existing health and stamina status meters on screen.
- Realistic boxing styles based on fighters like Ali, Tyson, Frasier, Foreman that allows players to step into the ring and emulate the move of the greats of the Sweet Science.
- 2-person multiplayer functionality both locally and on Xbox LIVE, and Xbox LIVE achievments and gamer points online.
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Editorial Review:
Product Description:
EA SPORTS Fight Night Round 4 for Xbox 360... EA SPORTS Fight Night Round 4 is truly the Return of the Champ. Building off EA SPORTS Fight Night Round 3, one of the best-selling and most critically acclaimed games to come out at the onset of the Xbox 360 and Playstation 3 hardware launches, EA SPORTS Fight Night Round 4 promises to be equally as ground-breaking and revolutionary. With an all new physics based fighting engine, new physics driven animations, truly unique and differentiated boxer styles, and the most impressive boxer roster ever including the return of the legendary Iron Mike Tyson, EA SPORTS Fight Night Round 4 takes video game boxing and fighting to an entirely new level.
Amazon.com Product Description:
EA SPORTS Fight Night Round 4is truly the return of the champ. Building off Fight Night Round 3,one of the best-selling and most critically acclaimed games to come outat the onset of the Xbox 360 hardware launch, Fight Night Round 4promises to be equally as groundbreaking and revolutionary. With an allnew physics based fighting engine, new physics driven animations, trulyunique and differentiated boxer styles, and the most impressive boxer rosterever, including the return of the legendary Iron Mike Tyson, EA SPORTS FightNight Round 4 takes video game boxing and fighting to an entirely newlevel.  Rivalries both old and new. Viewlarger. |  Fighters from different eras & weight classes. Viewlarger. |  Improved damage system. Viewlarger. |  New defensive block system. Viewlarger. |  Realistic ring environments. Viewlarger. | New Physics Engine Featuring a dramatically improved physics engine, Fight Night Round 4 brings players closer to the sweet science than ever before. Through these upgrades fighters are rendered more vividly than ever and action is animated as it happens, meaning that not only are no two rounds the same, but no two punches are the same either. This variety in punches is most evident at the point of impact, where players will see everything from the sweat splatter of devastating shots, to the energy-sucking effects of solid body blows and the virtual lack of impact glancing blows may have on a determined opponent. But when enough of any punches land the damage system built into the new physics system will allow players to clearly see the impact on opponents exactly when and where you hit them. A bloody nose or lip, a cut or swelling over the eye, a bruised forehead or shoulder; players will see them all, and it's their choice whether to take advantage and go for the stoppage. In addition, the improved physics also makes for a significantly faster gameplay experience. Along with the game's controller and overall movement tweeks this allows player's to string together punches into devastating combinations. Although a single punch still has the potential to take down a rival, just as in real boxing match, combinations and the ability to avoid them are the key in Fight Night Round 4. Height, Reach and Styles Matter As in real boxing, where height and reach have advantages and disadvantagesdepending on your opponent and your skill, Fight Night Round 4forces players to use their fighters' physical characteristics and stylesto their advantage, or suffer the consequences. these consequences comeby way of fighters ability to now fight effectively in close, as wellas from a distance. For example, shorter fighters are often faster thantaller opponents and tend to do better on the inside against taller fighters,but they must get inside first. If they choose to fight at a distance,the advantage is lost. Similarly, height and the assumed longer reachthat goes with it is a sizable advantage, but only if a fighter "fightstall," that is stand up straight and utilizes the jab and other punchesto maintain the optimal distance to from opponent that allows him to hitand not be hit in return. Slouch and/or abandon the jab, and the reachadvantage is lost. New Heads Up Display Adds Blocking Ability In addition to the traditional Heads Up Display (HUD), which has always provided Fight Night players with a visual representation of the changing health and stamina or their fighters, Fight Night Round 4 adds blocking to its HUD. Designed to both provide an ongoing way to monitor your fighter's ability to defend himself when not punching and facilitate action during rounds by encouraging players to develop additional defensive and offensive skills, blocking is yet another realistic addition introduced by Fight Night Round 4. When players lose the ability to block punches they can not avoid punches thrown by opponents and must go on the offensive or take the punches. Blocking ability, as well as health and stamina can be replenished between rounds by assigning points accumulated for action in the ring to any of the three physical states/abilities. Roster of Fighters Fight Night Round 4 features a large roster of fighters from multiple eras and weight classes. Made up of more than 40 fighters this elite group provides players with the ability to not only relive past and current rivalries, but to also create new ones across time to solve the question of who is really the greatest of all time. Just a few of the fighters that players can expect to take into the ring include: Mike Tyson, Muhammad Ali, Joe Frazier, George Foreman, Roy Jones Jr., Manny Pacquiao, Lennox Lewis, Sugar Ray Leonard, Winky Wright, Eddie Chambers, Ricky Hatton, James Toney. Key Game Features: - Physics Based Gameplay Engine - No fight will be the same with an all-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. the new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting.
- Realistic Boxer Styles - Fight Night Round 4 emulates the styles of history’s greatest boxers like never before. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali’s reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside.
- Extensive Boxer Roster - the greatest of all time, fighting in their prime. Fight Night Round 4 lets you create fantasy matchups, such as Tyson versus Ali, and finally settle who is king of the ring. With a boxer roster spanning both history and modern times, the matchup possibilities are endless.
- Online Support Through Xbox LIVE - Fight Night Round 4 featuresfull Xbox LIVE support including 2-player multiplayer options and LIVEachievements and gamer points.
Legacy Mode Legacy Mode is Fight Night Round 4's career mode. Through it playersdevelop their fighter from the ground up, starting in amateur competitionwhich progresses into a career as a pro and may even include steps up ordown into multiple weight classes to take on new challenges. Within thismode players can either accept the fights made for them, or create theirown schedule of opponents. Either way, the goal is to rise in the ranksfrom contender, to champ, hall of famer, superstar and eventually the greatestever. To do this players must not only win their bouts, but gain popularityand additional prestigious matches by winning them convincingly. |
Customer Reviews
Average Rating:

Rating:

- Waiting for the real sequel of Fight Night Round 3
I know, I know, you loved Fight Night Round 3 and you want to love this game but you can't. It's a completely different game. Basically the game is who can counter the best. I can hit a guy 100 times and they will hit me with 3 counter punches and knock me out. Complete garbage. This game collects dust but I still play FNR 3.
Rating:

- Fell for the trap
I bought this game because I played Fight Night Round 3 and absolutely loved it. The TPC was hard to get used to but made the game alot of fun once you got the hang of it. But, in Fight Night Round 4, they ruined it. From what I played, you can no longer choose the strength of your punch. You throw a generic strength hook and where it hits is 100% of how damage seems to be calculated. This means no toying with weaker opponents and no throwing punches while conserving energy. You either punch and ...
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Rating:

- Did not live up to the hype or improve on previous fight night.
I've played the previous Fight Nights and they've each made improvements upon the previous ones and built upon what was successful and implemented changes which generally made sense and felt as though they were refining their fight system.However, with Fight Night Round 4 they've changed the fight dynamics to an extent where even a Fight Night veteran is easily lost wondering what the developers intended and what is the rhythm they are looking for in the ring.They claim that style makes fights ...
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Rating:

- Fight Night Round 4
As with almost all EA Sports games they just add a few new features and slap a price tag on it like they do with the Madden series. Its just a fast way that they make money. The game play is about the same in Fight Night Round 4 as it is in Fight Night Round 3. To pay almost $70 for this new is crazy your better off getting it used for $14 at the most. Don't get me wrong i like a few EA sports games its just when they tweak these games every year you pay for the same thing you got the year before and ...
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Rating:

- Can be really fun, but not realistic
Man, if you knew how much I was anticipating the release of this game... For months, I read every piece of info realeased on this game and talked about it so much because of that the developers said would be in the game... I was really happy when I first played it, but it's majorly lacking in other areas.
Head to head with a real person is what makes this game so fun. Fights actually go to a decision unlike FNR3. The fights are often nailbiting slugfests that have great, I said GREAT back ...
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